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The following is a list of the current featured exhibitions. A library of previous archived exhibitions is also available for viewing. Individual exhibits can be selected and played via the control kiosk, located next to the Link Mediawall.

Luminous Hands

by Bill Seaman and Sonke Johnsen, with Todd Berreth

The work “Luminous Hands” is a collaboration initiated by The Fitzpatrick Center For Photonics (Seaman and Johnsen are both members), arising out of their meeting at last years photonics conference. It includes images of luminous sea creatures taken by Duke Biologist Sonke Johnsen, Ph.D. Sonke’s biological creatures are positioned in a generative 3D world [Seaman and Berreth have made a number of different generative computational spaces in the past]; and accompanied by a generative, location sensitive musical score by Seaman – Duke Media Arts + Sciences. Seaman is interested in generative systems and what he calls “Computational Creativity”. Seaman is additionally a professor in the department of Art, Art History & Visual Studies; with programming and design and behaviors by Todd Berreth. (2015)

Gothic Wonderland
by Duke Library Digital Exhibits Working Group
The Digital Exhibits Working Group of Duke University Libraries (http://bit.ly/dukedigex) presents, "Building the Gothic Wonderland: Constructing Duke's West Campus, 1927--1932." This exhibit showcases photos from 1927 to 1932 that explore the construction of the first seven buildings or clusters on Duke's West Campus. An effort that was deserving of the then largest building permit issued in the south, the construction of West Campus involved many concurrent efforts and transformed an undeveloped landscape into the Gothic Wonderland we know and love. We hope you enjoy looking back at Duke's early history and imagining how modern construction will continue to transform and improve our surroundings.

Brain Boxes

by Jeff MacInnes

Conventional MRI images are collected and used each day in the pursuit of unlocking the mysteries of cognition. The brain is reduced to a numerical matrix, each location in the grid reflecting activation related to the unique underlying mental processes that define each individual. Traditional portraiture seeks to capture these same aspects of humanity, albeit with a different approach. A portrait succeeds when the rich inner life of the individual can be captured in a facial expression or position of the body in space. Yet, behind the scenes of every soulful gaze, or ambiguous smile, or proud stance, is a brain. A brain that deserves more credit than traditional portraiture has been able to offer. The goal of this visualization project is to repurpose MRI data in creating a new form of portraiture that unites the individual with their brain, and encourages the question of how much of a division should exist between our conceptions of the two. To learn more about this project, visit jeffmacinnes.com

Google Maps


Access to Google Maps and Google Streetview. The user can scan an embedded qrcode with their smart phone, which directs them to a interface web page. They can then control the Link Mediawall, navigating to their locations of interest.
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